How to Write Pixel Art Image Prompts - Nano Banana 2
Knowing that changes how you prompt. You are steering toward the appearance, and you will usually want to clean up or downscale afterwards.
The most effective single clause is a console generation, because each one carries a real technical constraint that shaped how the art looked. 8-bit NES-era sprites mean tiny resolution, three or four colours per sprite, black outlines. 16-bit means richer palettes, dithered gradients, more detail per character. Early PC VGA art has its own distinct look again — those particular saturated blues and magentas.
Anti-aliasing is what ruins these images. The model likes to soften edges, and a softened edge is precisely the thing pixel art does not have. Say so directly: hard-edged pixels, no anti-aliasing, no blur, crisp blocky edges, flat colour blocks with no gradients.
Dithering is worth naming when you want it, since it is how real pixel artists faked gradients within a small palette. Checkerboard dithering in the shadows is a specific visual signature that reads as authentic immediately.